Warlock
Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through pacts made with mysterious beings of supernatural power, warlocks unlock magical effects both subtle and spectacular.
Multiclassing
To multiclass as a warlock, you must have a Charisma score of 13 or higher.
Warlock Class Progression
| Level | Prof. Bonus | Features | Cantrips Known | Spells Known | Spell Slots | Slot Level | Invocations Known |
|---|---|---|---|---|---|---|---|
| 1 | +2 | Otherworldly Patron, Pact Magic | 2 | 2 | 1 | 1st | — |
| 2 | +2 | Eldritch Invocations | 2 | 3 | 2 | 1st | 2 |
| 3 | +2 | Pact Boon | 2 | 4 | 2 | 2nd | 2 |
| 4 | +2 | Ability Score Improvement | 3 | 5 | 2 | 2nd | 2 |
| 5 | +3 | — | 3 | 6 | 2 | 3rd | 3 |
| 6 | +3 | Otherworldly Patron feature | 3 | 7 | 2 | 3rd | 3 |
| 7 | +3 | — | 3 | 8 | 2 | 4th | 4 |
| 8 | +3 | Ability Score Improvement | 3 | 9 | 2 | 4th | 4 |
| 9 | +4 | — | 3 | 10 | 2 | 5th | 5 |
| 10 | +4 | Otherworldly Patron feature | 4 | 10 | 2 | 5th | 5 |
| 11 | +4 | Mystic Arcanum (6th level) | 4 | 11 | 2 | 5th | 5 |
| 12 | +4 | Ability Score Improvement | 4 | 11 | 2 | 5th | 6 |
| 13 | +5 | Mystic Arcanum (7th level) | 4 | 12 | 2 | 5th | 6 |
| 14 | +5 | Otherworldly Patron feature | 4 | 12 | 2 | 5th | 6 |
| 15 | +5 | Mystic Arcanum (8th level) | 4 | 13 | 2 | 5th | 7 |
| 16 | +5 | Ability Score Improvement | 4 | 13 | 2 | 5th | 7 |
| 17 | +6 | Mystic Arcanum (9th level) | 4 | 14 | 2 | 5th | 7 |
| 18 | +6 | Eldritch Master | 4 | 14 | 2 | 5th | 8 |
| 19 | +6 | Ability Score Improvement | 4 | 15 | 2 | 5th | 8 |
| 20 | +6 | Eldritch Master | 4 | 15 | 2 | 5th | 8 |
Class Features
Hit Points
Hit Dice: 1d8 per warlock level
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per warlock level after 1st
Proficiencies
Armor: Light armor
Weapons: Simple weapons
Tools: None
Saving Throws: Wisdom, Charisma
Skills: Choose any two from Arcana, Deception, History, Intimidation, Investigation, Nature, and Religion
Equipment
You start with the following equipment, in addition to the equipment granted by your background:
- (a) a light crossbow and 20 bolts or (b) any simple weapon
- (a) a component pouch or (b) an arcane focus
- (a) a scholar's pack or (b) a dungeoneer's pack
- Leather armor, any simple weapon, and two daggers
Otherworldly Patron
At 1st level, you have struck a bargain with an otherworldly being of your choice. Your choice gives you features at 1st level and again at 6th, 10th, and 14th level.
| Patron | Source |
|---|---|
| Archfey | Player's Handbook |
| Celestial | Xanathar's Guide to Everything |
| Fathomless | Tasha's Cauldron of Everything |
| Fiend | Player's Handbook |
| The Genie | Tasha's Cauldron of Everything |
| Great Old One | Player's Handbook |
| Hexblade | Xanathar's Guide to Everything |
| Undead | Van Richten's Guide to Ravenloft |
| Undying | Sword Coast Adventurer's Guide |
| Labor Master (UA) | Unearthed Arcana |
Quick Links
Pact Magic
Your arcane research and the magic bestowed on you by your patron have given you facility with magical spells.
Cantrips
You know two cantrips of your choice from the warlock spell list. You learn additional warlock cantrips of your choice at higher levels, as shown in the Cantrips Known column of the Warlock table.
Spell Slots
The Warlock table shows how many spell slots you have to cast your warlock spells of 1st level and higher. You regain all spell slots when you finish a short or long rest.
Spells Known
The Spells Known column of the Warlock table shows when you learn more warlock spells. Each of these spells must be of a level for which you have spell slots. For example, at 3rd level, when you learn a new spell, it must be either a 1st-level or 2nd-level spell. You learn a new warlock spell every time you gain a warlock level. At any time, you can replace one warlock spell you've learned with another spell from the warlock spell list, provided the new spell is of a level for which you have spell slots.
Spellcasting Ability
Charisma is your spellcasting ability for your warlock spells, so you use your Charisma whenever a spell refers to your spellcasting ability. In addition, you use your Charisma modifier when setting the saving throw DC for a warlock spell you cast and when making an attack roll with one.
Spell Save DC
8 + your proficiency bonus + your Charisma modifier
Spell Attack Modifier
Your proficiency bonus + your Charisma modifier
Spellcasting Focus
You can use an arcane focus as a spellcasting focus for your warlock spells.
Eldritch Invocations
At 2nd level, you gain two eldritch invocations of your choice. Your invocation options are detailed at the end of the warlock class description. When you gain certain warlock levels, you gain additional invocations of your choice, as shown in the Invocations Known column of the Warlock table.
If an eldritch invocation has prerequisites, you must meet them to learn it. You can learn the invocation at the same time that you meet its prerequisites. A level prerequisite refers to your warlock level.
Pact Boon
At 3rd level, your otherworldly patron bestows upon you a magical boon as a sign of the patron's regard. Choose one of the following options. You can't take a Pact Boon option more than once, even if later options let you do so.
| Pact Boon | Source |
|---|---|
| Pact of the Blade | Player's Handbook |
| Pact of the Chain | Player's Handbook |
| Pact of the Tome | Player's Handbook |
| Pact of the Talisman | Tasha's Cauldron of Everything |
| Pact of the Star Chain (UA) | Unearthed Arcana |
Ability Score Improvement
When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. You can't increase an ability score above 20 using this feature.
Eldritch Versatility (Optional)
At 4th level, you can replace one cantrip you learned from Pact Magic with another cantrip from the warlock spell list.
Additionally, whenever you gain a warlock level, you can swap the cantrip you chose for Pact of the Tome.
Mystic Arcanum
At 11th level, you gain the ability to cast a 6th-level warlock spell once per long rest. At 13th level, you gain the ability to cast a 7th-level warlock spell once per long rest. At 15th level, you gain the ability to cast an 8th-level warlock spell once per long rest. At 17th level, you gain the ability to cast a 9th-level warlock spell once per long rest.
Choose one spell for each level. You can choose from any spell list, but the spell must be of a level equal to the Mystic Arcanum you are gaining.
Eldritch Master
At 18th level, you can draw on your inner reserve of mystical arcane energy to regain all your expended spell slots. To do so, you spend 1 minute meditating and then expend 50 gp worth of incense, which the magic consumes.